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C++代写 | COMP 2404 – Midterm Project

C++代写 | COMP 2404 – Midterm Project


COMP 2404 – Midterm Project

1. Goal
For this project, you will write a C++ program to manage a book club with books and book club members.
Those members will have the ability to view different kinds of information, and to rate the books that they
read. Your code will be correctly separated into object design categories, and it will meet every principle of
good software engineering that we have covered in class.
The grading of projects in this course will be rubric-based. The mandatory minimum criteria for grading
is that all the requirements must be implemented, they must execute correctly, and sufficient datafill must
be provided. Submissions that are incomplete, or that don’t work correctly, or that don’t provide sufficient
datafill will earn a grade of zero.
2. Program Requirements
You will implement a program that manages the data for a book club that has multiple books and many
members of the club (the people who read the books). The users of our program will be the book club members.
They will be given the option of viewing the data, and they will be allowed to enter a rating (between 1 and
10) for a particular book that they read. They will also be able to print out the best rated book, based on the
average of all ratings by all members, and the most rated book, based on the number of members who rated
each book.
Your program will implement the following requirements:
2.1. The program will be separated into control, view, entity, and collection objects. The classes will include,
at minimum:
2.1.1. one control class that drives the control flow
2.1.2. one view class that’s responsible for most communication with the end user
2.1.3. at least five (5) different entity classes
(a) both books and club members must have a unique identifier that is automatically generated
when they are created, as we did in the coding example of section 3.1, program #6; you must
use inheritance to model this commonality
(b) all entity objects must be dynamically allocated
2.1.4. at least two (2) different collection classes
(a) one will be a dynamically allocated array of object pointers, as we saw in the coding example of
section 1.6, program #5
(b) the other will be a singly linked list, based on the coding example of section 3.1, program #7,
but with two modifications:
(i) the list will maintain a tail, in addition to a head
(ii) every time the list is printed, after the data is shown, the head and tail data will be printed a
second time, indicating which is the head and which is the tail
2.2. The main() function will contain only two lines of code: one to declare a control object, and the other to
call the control object’s launch function.
2.3. A menu will be presented to the end user, who is a member of the book club. The user will select an
option, and the program will perform the corresponding action. The menu will be displayed again, until
the user chooses to exit. The main menu will have the following five (5) options:
2.3.1. print the data for all the members in the book club
2.3.2. print the data for all the books in the book club
2.3.3. allow the club member to rate a specific book, giving it a numeric value between 1 and 10
©2020 Christine Laurendeau COMP 2404 :: Fall 2020 :: Midterm Project 1/4
2.3.4. compute and print out the best rated book (the book with the highest average rating entered by
the members who rated that book) and the most rated book (the book with the greatest number of
ratings) in the book club
2.3.5. exit the program
2.4. The information stored about each club member will include their first name, last name, and a collection
of the books that they have rated. This collection will be stored as a linked list, as described in instruction
2.5. The information stored about each book can be found in the coding example of section 3.1, program #6.
2.6. The book club will have a name, a collection of all its books stored as a linked list (as described in
instruction 2.1.4) ordered first by book author then by title, a collection of its members stored as a
dynamically allocated array of pointers (described in instruction 2.1.4) ordered by id, and a collection of
ratings stored as a statically allocated collection of pointers.
2.7. The ratings will be modelled by an association class, as we saw in Assignment #2. Each rating will
represent the fact that a specific club member has rated a specific book, with a numeric rating between
1 and 10, where 10 is the best rating, and 1 is the worst.
2.8. You must provide initialization functions that create sufficient data to thoroughly test your program. At
minimum, you must provide data that initializes:
2.8.1. ten (10) different books
2.8.2. five (5) different club members
2.8.3. twenty (20) different ratings involving; at least five (5) of the books must have multiple ratings from
different club members
3. Constraints
Your program must comply with all the rules of correct software engineering that we have learned during the
lectures, including but not restricted to:
3.1. The code must be written in C++98, and it must compile and execute in the default course VM. It must
not require the installation of libraries or packages or any software not already provided in the VM.
3.2. Your program must follow correct encapsulation principles, including the separation of control, view,
entity, and collection object functionality.
3.3. Your program must not use any classes, containers, or algorithms from the C++ standard template library
(STL), unless explicitly permitted in the instructions.
3.4. Your program must follow basic OO programming conventions, including the following:
3.4.1. Do not use any global variables or any global functions other than main().
3.4.2. Do not use structs. You must use classes instead.
3.4.3. Objects must always be passed by reference, never by value.
3.4.4. Except for simple getter functions, data must be returned using output parameters, and not using
the return value.
3.4.5. Existing functions must be reused everywhere possible.
3.4.6. All basic error checking must be performed.
3.4.7. All dynamically allocated memory must be explicitly deallocated